Once

It always starts with once...

Once, long ago but not as long as most would think our two races lived alongside each other in your world. In the early days when man was still teething we watched your people with fascination, your capacity to grow and learn was much like ours when we were a young race and as our race was taught by another we decided to follow in their kindness and teach you...

We shared our knowledge of the world, the cosmos, the universe, we taught you of the land, sea and sky, its beasts and plants, minerals and treasures. We gave you word and language, song and poem... They were precious times...

But as your people grew so did you thirst for knowledge and there was only one thing left we could teach you... The Arcane...

Now, our people learned the arcane arts from those who taught us, we learned to change the world by our will, our hearts, our essence... To manipulate reality with a gentle hand... You see magic, as your people call it, is much like paint and we the brush, our canvas the very existence we are conscious in.... Magic however and its use is a very delicate thing, used too much or mastered too quickly it can have devastating consequence... A lesson your people would learn all too well...

The key to truly mastering magic isn't so much knowledge or talent but time... A gift my kind gained through our natural longevity...

This is where your people faltered and our bond began to fade.... When your people became impatient and lusted to grasp the arcane too quickly you discovered a way to unravel its secrets, a way to see its blueprints, its core structure but without having to truly understand its means, its core... And you called it Science...

The dawn of science allowed your people to master magic quickly but in doing so it bent and even broke some of the laws or the world, it perverted reality and the elements and even began to change us...

For we were the ones that taught you, trusted you with this knowledge and when you began to twist it, corrupt it, reality punished us.... For we should have had the foresight to see this outcome, we shouldn't have put so much faith in your people just because our teachers did in us... So we left... Taking our teaching with us and leaving man to live with their choices and the broken world you had made.

Those of us that had been altered by your deeds or become something else were left behind, imprisoned in your world to make sure your mistakes wouldn't follow us back to ours.

Today you talk of us in fables and song, love or fear us when you are young, speculate about us in myth, call us by many names but the one I like the most is, quite humbly,


About Folk

Folk is a Live Roleplay game inspired by old folklore, fearies and monsters under the bed. As humans caught up in this strange new world you'll have to navigate through a maze of magic and misdirection. Delve into the true world that exists within our own; the true battle which has been happening, within our view, for eons.  All of the things you’ve read, all of the things you’ve seen, all of the things you’ve felt, are real but not as you’d expect. Pull back the veil and peer…. if you dare.

Folk focuses on the Role Play elements of the game, rather than the gaming element. Who you are and what you do will have more impact than skills and abilities. For more information on rules and characters keep your eyes peeled here and on our Facebook group.

Rules


Events

Event 1: Once

24th - 26th June 2016

Oakraven Field Centre, Glouscester

"It happens to us all.... getting lost… either by accident or on purpose. We take wrong turns, seek adventure even lose our way… that is what has brought your here isn't it…

For whatever reason, getting turned around on your camping trip, your car breaking down on a wooded lane, a report of something amiss in the local area you have all been consumed by the woods… Alone in some respect, until you wander into each others paths, growing in number and ponderous confusion.. Then you find it, clawing its way out of the deep, dark… An old, quiet house… Something seems amiss, strange and yet familiar, like a distant noise once forgotten or a scent once lost… It beckons to you, entices you, pulls on your will… Come in and discover the truth, for you have found your way..."

Transport: The centre is accessed via a private track off Jubilee Road, Jubilee Road is a small lane off the A4136. Sat-nav on the post-code (GL17 0EE) will bring you halfway down Jubilee Rd, to the school sign. Just keep going for a further 200 metres you will see the centre building on your left, and beyond it 6 off-road parking spaces for use by the centre. Take the 1st left just past this parking to drive up to the centre itself for unloading. Bus services operates along the A4136. The nearest train stations are Gloucester and Lydney.

Accommodation: Oakraven provides indoor bunks for people to sleep in, in one dormitory. There is space enough for everyone but if you wish to camp there is a field in which you can pitch up away from the In Character area.

Catering: A kitchen boasts a large double oven Rangemaster 110 cooker, microwave, large american style fridge/freezer, and washing machine. All pots/pans, cooking utensils, crockery and cutlery is also provided. This event is self catered and everyone is welcome to store their food in the fridge/freezer and make use of all the appliances.


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